Week 8

Tutorial scene, gameplay improvements, ticket rail, and game lobby improvements...

Posted by Bon Appétit on February 25, 2022 · 1 min read

What we have accomplished

  • Johnathon: Created a roadmap for the rest of the quarter, laid groundwork for new french onion soup dish, implemented plating improvements, and worked on fixing more gameplay bugs from the MVP demo.
  • Katherine: Created a tutorial scene that highlighted objects and led players through the steps of cooking steak frites.
  • Laksh: Improved the lobby scene and added new create and join lobby features, Added new end game scene. Added tutorial screen.
  • Hritik: Fixed ticketing bugs, added the new ticket rail that allows users to easily manage tickets, and worked on other bugs/testing for user testing activity.

New features/functionality implemented

  • Soup bowls! These will be handy for one of our upcoming dishes.
  • Gruyere cheese! You can shred and melt this stuff. Great for a certain type of soup…
  • New steak appearance! We thought that the hyperrealistic appearance seemed odd for the low-poly style, so we gave steaks a new look.
  • Tutorial scene for steak frites.
  • New create and Join lobby menus.
  • New end game scene

Bug Fixes

  • Plating has been significantly improved, however some bugs regarding turn in are still present with the new system
  • Feedback has been made a little more concise for each dish
  • Seasoning while on heating elements and plates have been fixed
  • Grating now works correctly
  • Fixed bugs with room creation
  • Fixed end game scene

Code review

  • Tutorial.cs

Blocking issues

  • Plating synchronization not persisting between users, causing bugs for turn in. We may have to serialize this somehow.