Tutorial scene, gameplay improvements, ticket rail, and game
lobby improvements...
Posted by
Bon Appétit
on February 25, 2022 ·
1 min read
What we have accomplished
Johnathon: Created a roadmap for the rest of the quarter,
laid groundwork for new french onion soup dish, implemented
plating improvements, and worked on fixing more gameplay bugs from
the MVP demo.
Katherine: Created a tutorial scene that highlighted
objects and led players through the steps of cooking steak frites.
Laksh: Improved the lobby scene and added new create and
join lobby features, Added new end game scene. Added tutorial
screen.
Hritik: Fixed ticketing bugs, added the new ticket rail
that allows users to easily manage tickets, and worked on other
bugs/testing for user testing activity.
New features/functionality implemented
Soup bowls! These will be handy for one of our upcoming dishes.
Gruyere cheese! You can shred and melt this stuff. Great for a
certain type of soup…
New steak appearance! We thought that the hyperrealistic
appearance seemed odd for the low-poly style, so we gave steaks a
new look.
Tutorial scene for steak frites.
New create and Join lobby menus.
New end game scene
Bug Fixes
Plating has been significantly improved, however some bugs
regarding turn in are still present with the new system
Feedback has been made a little more concise for each dish
Seasoning while on heating elements and plates have been fixed
Grating now works correctly
Fixed bugs with room creation
Fixed end game scene
Code review
Tutorial.cs
Blocking issues
Plating synchronization not persisting between users, causing bugs
for turn in. We may have to serialize this somehow.