Week 3

Project pitch, PRD, project setup

Posted by Bon Appétit on January 20, 2022 · 1 min read

What we have accomplished

  • Johnathon: Imported new purchased kitchen assets, created new temperature and cooking scripts for dish components, and began work on prefab interactivity with the new assets.
  • Katherine: Finalized MVP and target product, imported color change cooking script, and researched how to implement UI for object information.
  • Laksh: Researched on more assets for kitchen and different food items and started looking into Photon PUN for multiplayer integrations.
  • Hritik: Looked into how to go about making fries and started working on implementing them. Started with a single cuboid and added different shades to mimic real fries.

New features/functionality implemented

  • Basic temperature system: temperature has realistic decay and reacts to being at room temp, in a fridge, or on/in a heating element
  • Turnable knobs for kitchen appliances

Code review

All project code is currently in the ‘build’ branch. As features are completed, they will be pushed to the ‘master’ branch.

  • bonappetit/Assets/Scripts/Temperature.cs
  • bonappetit/Assets/Scripts/Knob.cs

Blocking issues

No blockers to report.