Project (Prop) Pitch
We created our project pitch video and presented the idea to our peers. While creating the pitch outline we considered the level of detail we wanted to deliver. With the feedback of our peers and course staff, our team was able to paint a clearer picture of what could be accomplished for our Minimum Viable Product (MVP):
A scene capable of holding 2-4 players featuring a boat with functioning sails, anchor, and helm that displays the points of sail concept.
A diagram of the points of sail is above, outlining the mechanic of maintaining the direction of a craft in relation to the wind by directing the sail accordingly. Additionally, we will have the baseline aesthetic and lighting for the low-poly art style featuring convincing water with a few placeholder islands as landmarks to gauge the sailing mechanics.
For more information about our project, please check out the pitch video is available on the home page of our website along with the Product Requirements Document.
Pulling out of the Docks
With the Project Requirements Document complete, we now had a roadmap in front of us. We will be hard at work doing research and starting on a barebones prototype for our MVP.
- Work Log -
Patrick: Wrote and formatted PRD and revised blog posts, researched Unity interactions and assets
James: Wrote risks for PRD, edited PRD, wrote blog post, researched networking software and assets
Abhi: Edited PRD, researched assets
Julian: Edited PRD, researched assets
- Work Plan -
Patrick: Load basic ship model into Unity and start working on basic sailing/water physics
Abhi: Load basic ship model into Unity and start working on basic sailing/water physics
James: Research and work on implementing basic networking sample where two users can interact
Julian: Research and work on implementing basic networking sample where two users can interact