Week 6

Posted by AR/VR Capstone Team 7 on February 18, 2022

Weekly Updates

  • We had a team meeting discussing on what we wanted to prioritize after having our MVP tested last Thursday. We decided to adjust some of our milestones in our PRD (still to be reviewed), and we're aiming to wrap up some of the changes for this week by Monday.
  • Shane: Finishing adding bots to the scene, fixing new bugs from MVP, and adding collisons between players
  • Sharon: Investigated some bugs from MVP. Adding a way to return to main menu without exiting game, and making a better map for running (and jumping).
  • Shelly: Working on adding jump movement (e.g. over obstacles/holes) to game.
  • Thompson: Worked on player movement - created a script for the rowing movement and a script to detect if the player is on water.

New Features/Functionality

  • Player Movement - Players can row forward by putting both of their arms in front of themselves and then pulling them back.
  • Water - Disables the running movement and enables the rowing movement when stepped on.

Code Review

  • RowingMovement.cs - This script implements the player movement feature from the previous section
  • RowingMovement.apk - This file can be used to test out the new rowing movement and water features.

Blocking Issues

  • Nothing currently blocking.